Color Dice

DND Dice Roller

Roll d20 checks with Normal, Advantage, or Disadvantage, or build a mixed damage pool from standard DND dice. Every result is generated locally in your browser.

Default roll Free Roll · Normal · 1d20
Modifier range −10 to +10

Configure your DND roll

Free Roll die
Roll style

Dice stage

Free Roll · 1d20

Free Roll is ready with one d20, a Normal roll style, and modifier 0.

Result

Roll the ready dice to see the natural roll, modifier, and final result.

How to roll a d20

Open Free Roll with d20 selected, choose a modifier from −10 to +10, and press the roll button. The DND dice roller displays the natural number, modifier, and final result separately, so it is easy to roll d20 for an improvised table check.

Ability checks, attack rolls, and saving throws

These three modes always use d20. Choose the mode that matches the moment at the table, set the modifier from the character sheet, and roll. The tool reports the arithmetic without asking for a target or deciding an ordinary result for you.

Advantage and disadvantage

Advantage rolls two d20s and highlights the higher natural number. Disadvantage highlights the lower. If both dice tie, both are highlighted. The modifier is applied only after the highlighted natural result has been selected.

Damage rolls with multiple dice

Damage Roll accepts mixed d4, d6, d8, d10, d12, d20, and d100 groups. Add or adjust up to 100 dice, then read each natural value and group subtotal. The modifier is added once to the combined natural damage, never once per die.

What each DND die is used for

A d20 commonly drives checks, attacks, saves, and initiative. Other DND dice often measure damage, healing, random tables, or class features: d4 and d6 cover smaller ranges, while d8, d10, d12, and d100 support broader outcomes.

What dice do you need for DND?

A standard set contains d4, d6, d8, d10, d12, d20, and percentile dice. This page includes all seven choices. Free Roll handles one standard die at a time, while Damage Roll combines the groups needed by a spell, weapon, or feature.

Initiative rolls

Initiative usually starts with one d20 plus the character’s initiative modifier. Free Roll or Ability Check can perform that arithmetic. The page deliberately leaves turn order and ties to the group running the encounter.

Online dice vs physical dice

Physical dice offer a tactile table ritual; online dice are convenient for remote games, quick preparation, and large damage pools. This DND dice roller generates results locally with secure browser randomness, while reveal speed and sound change presentation only.

FAQ

Can I use advantage and disadvantage?

Yes. Choose Advantage to use the higher of two d20 results or Disadvantage to use the lower; a tie highlights both dice.

How does this tool handle natural 20 and natural 1?

For Free Roll on d20, Ability Check, Attack Roll, and Saving Throw, this tool gives simplified Critical Success or Critical Fail feedback and ignores the modifier. Your table rules and DM still decide what the roll means.

Can I roll damage with different DND dice?

Yes. Damage Roll can mix standard dice from d4 through d100, combine matching groups, roll up to 100 dice, and add the modifier once to the natural damage total.

Does Damage Roll show critical success or failure?

No. Damage Roll reports each natural die, group subtotals, natural damage, one modifier, and total damage without a Critical result.